I went to the melbourne show and tried to steal a goat.
Thursday, September 23, 2010
Update Holidays Week 1
My blogging is super slack at the moment. I really need to get back into the routine of blogging at the end of every day.



Thursday:

But lets recap the week!
Monday:
I worked on some of the starting scenes getting there timing right. I think SC1 is basically complete. The only thing i have really struggled with is SC1 SC3, the lighting is really had. I think its because i didn't really light it in PS so now trying to light something from scratch is tricky.

Wednesday:
I decided to start animating Emmett's faces. There are 15 shots that require facial animation, but unlike the rest of my production i thought ahead and made his face as simple as possible. Basically what i have been doing is drawing them frame by frame in flash, exporting them as a JPEG sequence and importing them into AF. Only problem i have encounter thus far is keying out the white sometimes doesn't work when changing the blending modes. I need some help with it but i'm not going to let it hold me back as i can always ask when we get back. I think i will construct a list of things i need assistance with.


Thursday:Was a pretty slack day to be honest. I just fiddled around with little things.
I began animating the Vixens tail again. I think it looks a bit but she still seems to be slamming it down like she's pissed off.

SC3 originally had 3 shots. I have since combined and cut it down to 1 shot. I also had it zooming to reveal and wide shot of the window, but i have fiddled with it and think with the focus pull it looks much better with it zooming in to a close up. This shot still need work, but its coming together. I think the timing may need to be extended to probably 6 seconds to get the full impact of Emmett first siting Atticus.
Emmett's reflection has been a little tricky but now after changing the scene around i think it will be easier.


Last Friday:
I forgot to blog this, but Jack and i created the puzzle in Maya. It was really simpler and saved me so much time. Now i just need to animate the girl in the puzzle and we can add that as a texture to the pieces, which can be moved individually. I don't have maya operating at home so i am going to leave all that for when i get back.
I forgot to blog this, but Jack and i created the puzzle in Maya. It was really simpler and saved me so much time. Now i just need to animate the girl in the puzzle and we can add that as a texture to the pieces, which can be moved individually. I don't have maya operating at home so i am going to leave all that for when i get back.
--> Finish Emmett's facial animation.
--> Draw Atticus front/prepare puppet and animate in appropriate scenes.
--> Finish sound Edit.
Tuesday, September 14, 2010
Update
I have kinda fallen off the band wagon atm (not really but sort off). I feel like i havent done much lately but then when i scrub through my running comp i see that thats not really true. I think im feeling guilty that im not doing as much as id like to.

I realised late last week that i haven't even created the puzzle, which is like the main part of the entire story. I might chat with jack and see if he can do a mock up in Maya for me. I think it would look really cool if the pieces kinda floated and spun.
I also remembered i hadnt done the Female "Vixen" yet either, but she really took no time at all. I dont think she will be doing much in shot, just wagging her tail waiting.

Friday, September 3, 2010
SC2_SH2
This needs better lighing and some work on the angle that fox enters, but i'm quite happy with the progress of this shot.
Wednesday, September 1, 2010
Update time!
Below are some things i have been working on.
Image 1 and 2 are stills from SC6_SH1, i have also started SC6_SH3. They looks absolutely retarded. I am thinking i will go through and do all the key poses and then animate the inbetwens as i am still working my way around AF
This is SC1_SH4. Darren and I have been working on getting the fox's shaddow over the boy and cast on the wall. This is just a test and i have had a few other ideas/suggestions of how to do it better. Emmett also rolls over in this shot. Again ATM i just have key poses, i think im going to need to draw a few more puppetts ie: between profile and 3/4 profile etc.


After getting alittle frustated with character poses, i started animating some of the backgrounds. I really enjoy seeing these static images come to life, esspecially with the 3D space tool in AF. In this shot the camra pushes pask the tree and the lights inside turn off. I think the light need to turn off sooner as atm it cuts to the next frame just after.
So i have a few things in progress. I think i am going to work on putting my Atticus run cycle in a few relvant shots today, like SC2 and SC4. Its comming together.
Image 1 and 2 are stills from SC6_SH1, i have also started SC6_SH3. They looks absolutely retarded. I am thinking i will go through and do all the key poses and then animate the inbetwens as i am still working my way around AF

This is SC1_SH4. Darren and I have been working on getting the fox's shaddow over the boy and cast on the wall. This is just a test and i have had a few other ideas/suggestions of how to do it better. Emmett also rolls over in this shot. Again ATM i just have key poses, i think im going to need to draw a few more puppetts ie: between profile and 3/4 profile etc.

After getting alittle frustated with character poses, i started animating some of the backgrounds. I really enjoy seeing these static images come to life, esspecially with the 3D space tool in AF. In this shot the camra pushes pask the tree and the lights inside turn off. I think the light need to turn off sooner as atm it cuts to the next frame just after.
So i have a few things in progress. I think i am going to work on putting my Atticus run cycle in a few relvant shots today, like SC2 and SC4. Its comming together.ALSO, I have done some work on sound but have hit abit of a wall. Im really trying to just keep moving fwd, not just with sound, but with everything. Like if i hit a wall i just move to the next thing and will come back to it, rather then wasting time on 1 individual thing at a time.
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